An early, short, demo of a concept for a hybrid card/role-playing game, with an inverted take on normal 'difficulty checks'. Instead of trying to roll over a predetermined number, you pick a card- and its value becomes the 'DC' the game rolls against (with a 15 sided die).

I hope this little sample has you interested in more! It'll take time, but development will continue- make something grander from this.

Controls:

Mouse: click on text options, click on cards to assign them to the challenge.

WASD or Arrow keys: move player character

Published 2 days ago
StatusPrototype
PlatformsHTML5
AuthorIpsl0re
GenreAdventure, Role Playing
Made withGodot
TagsIndie, Singleplayer, Tarot

Leave a comment

Log in with itch.io to leave a comment.